1/Jul/2024 Nortubel part 5/Brinkaedea
Project Nortubel (Still WIP) » Devlog
![](https://img.itch.zone/aW1hZ2UvMjAxMDIwMS8xNjY3MjE1MS5wbmc=/500x/wTFZ3k.png)
Brinkaedea, a goofy setting with food, toys, musical instruments, art tools, circus elements etc and you get to see Bonka again.
- Passwords: d3c4rd, fl3nnn, brkstn, m0nic4, ill0uu, b0nkyy and b0nk44.
- Enemy: Jester imp that runs around and creates clones that run faster.
- Enemy: A jack-in-a-box sort of enemy that moves left/right and shoots a boxing glove from above.
- Hazard: A deadly accordion.
- Prefab: Piano keys.
- Prefab: A pinball flipper that can make you jump with the jump button.
- Prefabs: Some sort of “swinging” platform and another that spins.
- Prefab: Present boxes you open to reveal something inside.
- Prefab: A flower that grows leaves which act like platforms. But you need to press a switch and the flower shrinks back after a while (You can still press the switch again).
- Prefabs: And also a spinning top, a paper plane, some sort of green bumper car and in general goofy stuff related to this world.
- Guest appearance: Faygo, a clown girl by Slapson.
- Guest appearance: Punch Monkey, from Chillygamedev’s game of the same name.
- Both guests require you to find an item for them to go to some place.
- New objects: Variations of the fall/jump through staticbodies but based on left/right side. Used in the level with the spitter fish.
- At least one level might be a bit hard, that you could try pressing O/P to switch characters in case the main system isn't feasible.
- The “worse” hands from Amalia’s boss fight don’t hurt by themselves anymore (To fix a potential softlock); Their shockwaves still hurt.
- Convo NPC’s now have buttons to make conversations go faster/slower.
Anyway, 7 more levels and 4 more cutscenes.
Do tell me about any potential issues or feedback.
I still didn’t fix the red text coming out of the Jester enemy but it doesn’t seem to affect players so far, I guess.
Besides this, I also did a sort of “gallery” full of images, some used as reference for my characters/stuff. But it’s also in case I get better art and have a goal or two of what I want my projects to look like.
Also, here’s that trailer with Horbror’s song again just in case: https://www.youtube.com/watch?v=1B1rSn-4Wv8
In the next update: Some sort of WW2 inspired setting.
Files
index.zip Play in browser
4 days ago
nortubel linux.zip 67 MB
4 days ago
nortubeldemo.exe 101 MB
4 days ago
Get Project Nortubel (Still WIP)
Project Nortubel (Still WIP)
A 2D "escort mission" based game in Godot
Status | In development |
Author | EyeBall Tank |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Godot, Singleplayer |
More posts
- 01/May/24. Nort part 4/Greklovick65 days ago
- 07/Apr/2024 Some tweaks and 2 guests88 days ago
- 10/Feb/2024: Nort part 3 and Massag-CoavFeb 10, 2024
- 8/Mar/2024: Limited playability of the CompanionJan 08, 2024
- 28/Nov/2023: Nort part 2 and Krimb-StoneNov 28, 2023
- 19/Oct/2023 Welcome to HirdrihOct 19, 2023
- 9/Sep/2023Sep 09, 2023
- Small update (4/Sep/2023)Sep 04, 2023
- 29/Aug/2023Aug 29, 2023
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