1/Jul/2024 Nortubel part 5/Brinkaedea
Project Nortubel (Still WIP) » Devlog
Brinkaedea, a goofy setting with food, toys, musical instruments, art tools, circus elements etc and you get to see Bonka again.
- Passwords: d3c4rd, fl3nnn, brkstn, m0nic4, ill0uu, b0nkyy and b0nk44.
- Enemy: Jester imp that runs around and creates clones that run faster.
- Enemy: A jack-in-a-box sort of enemy that moves left/right and shoots a boxing glove from above.
- Hazard: A deadly accordion.
- Prefab: Piano keys.
- Prefab: A pinball flipper that can make you jump with the jump button.
- Prefabs: Some sort of “swinging” platform and another that spins.
- Prefab: Present boxes you open to reveal something inside.
- Prefab: A flower that grows leaves which act like platforms. But you need to press a switch and the flower shrinks back after a while (You can still press the switch again).
- Prefabs: And also a spinning top, a paper plane, some sort of green bumper car and in general goofy stuff related to this world.
- Guest appearance: Faygo, a clown girl by Slapson.
- Guest appearance: Punch Monkey, from Chillygamedev’s game of the same name.
- Both guests require you to find an item for them to go to some place.
- New objects: Variations of the fall/jump through staticbodies but based on left/right side. Used in the level with the spitter fish.
- At least one level might be a bit hard, that you could try pressing O/P to switch characters in case the main system isn't feasible.
- The “worse” hands from Amalia’s boss fight don’t hurt by themselves anymore (To fix a potential softlock); Their shockwaves still hurt.
- Convo NPC’s now have buttons to make conversations go faster/slower.
Anyway, 7 more levels and 4 more cutscenes.
Do tell me about any potential issues or feedback.
I still didn’t fix the red text coming out of the Jester enemy but it doesn’t seem to affect players so far, I guess.
Besides this, I also did a sort of “gallery” full of images, some used as reference for my characters/stuff. But it’s also in case I get better art and have a goal or two of what I want my projects to look like.
Also, here’s that trailer with Horbror’s song again just in case: https://www.youtube.com/watch?v=1B1rSn-4Wv8
In the next update: Some sort of WW2 inspired setting.
Files
index.zip Play in browser
Jul 01, 2024
nortubel linux.zip 67 MB
Jul 01, 2024
nortubeldemo.exe 101 MB
Jul 01, 2024
Get Project Nortubel (Still WIP)
Project Nortubel (Still WIP)
A 2D "escort mission" based game in Godot
Status | In development |
Author | EyeBall Tank |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Godot, Singleplayer |
More posts
- 30/10/24 update7 days ago
- 20/10/24 Nortubel part 8/Untotern17 days ago
- 9/9/24 Nortubel part 7/Herrko59 days ago
- 10/Aug/2024 Part 6/Lahiurn88 days ago
- 01/May/24. Nort part 4/GreklovickMay 01, 2024
- 07/Apr/2024 Some tweaks and 2 guestsApr 07, 2024
- 10/Feb/2024: Nort part 3 and Massag-CoavFeb 10, 2024
- 8/Mar/2024: Limited playability of the CompanionJan 08, 2024
- 28/Nov/2023: Nort part 2 and Krimb-StoneNov 28, 2023
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