30/10/24 update
Just some stuff done just because.
* Art gallery updated (Proper text added, one extra Brinkaedea image, a special page dedicated to objects/items related to their world themes where you can zoom in/out and move around the image).
* HerrkoLevel1, Herrkolevel3, LahiurnLevel3, UntoternLevel2 and UntoternLevel3 have signs on levels related to moving platforms.
* Changes to NortPartTwoLevel3, like a blue switch that can activate a barrier and some extra path with another pushable.
* One more fix on the LevelTutorial1 videos where apparently, pressing R during a normally paused game could mess up the pausing (This can be annoying if you were to use the password system in the first level).
Please do tell me more about what I should do with the game.
I'm even thinking of specific final touches like very specific things I could forget about.
Also, another reminder of this thing I did.
Files
Get Project Nortubel (Still WIP)
Project Nortubel (Still WIP)
A 2D "escort mission" based game in Godot
Status | In development |
Author | EyeBall Tank |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Godot, Singleplayer |
More posts
- 20/10/24 Nortubel part 8/Untotern17 days ago
- 9/9/24 Nortubel part 7/Herrko59 days ago
- 10/Aug/2024 Part 6/Lahiurn88 days ago
- 1/Jul/2024 Nortubel part 5/BrinkaedeaJul 01, 2024
- 01/May/24. Nort part 4/GreklovickMay 01, 2024
- 07/Apr/2024 Some tweaks and 2 guestsApr 07, 2024
- 10/Feb/2024: Nort part 3 and Massag-CoavFeb 10, 2024
- 8/Mar/2024: Limited playability of the CompanionJan 08, 2024
- 28/Nov/2023: Nort part 2 and Krimb-StoneNov 28, 2023
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