7/May/2023


* Added an oxygen system where both characters have a visible bar that decreases the longer they are on water and resets if they leave water; They die instantly if the oxygen reaches 0 (This feature right now is lazily implemented because i just added “oxygen -= 1” in the code without using a Timer node or even a Yield statement so i should improve this some day).

* Life system: Both characters share a life and if one dies, the life goes down.

* Picking up coins adds a new life (Actual number of coins needed and max lives might change).

* Fixed an issue where the game crashes if the Companion touches the Lifeguard floater.

* The Companion can use the floater too and when it’s picked up, both characters are affected (There may be some weird bugs because i tried to fix an issue where if the floater is picked while the Player is getting hurt, their hurtbox would still receive damage).

* Fixed volume sliders being at 0 but not silencing the sounds: Now they’re at 50% which also affects the sounds (Meaning you can see it to 100 just to see how loud it can get); These sliders are still a bit buggy but maybe next time.

* Changed how things disappear (Keys, doors etc) to avoid yield related statements in code.

Files

Project Nortubel HTML.zip Play in browser
May 07, 2023
nortubeldemo.exe 45 MB
May 07, 2023

Get Project Nortubel (Still WIP)

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