27/May/2023
Had some things keeping me busy like other projects and even annoying IRL stuff.
* Made the yellow book scene more flexible to create various books with different info.
* Added 3 “tutorial” levels before the preexisting 6 levels, where mechanics/concepts are introduced at a better pace and included respective hint books.
* Made a first attempt at a cutscene: This is very special because there’s a lot of potential even if the writing, art, timing etc could’ve been better.
* Added a “studio presents” animation before the main menu.
* When entering certain worlds, a stylized name of said world will pop up in the screen (If you look into the Github repo, you can spoil yourself with the other worlds’ names but their actual contexts needs work… unless you find some long thing i wrote that isn’t really kept that secretly).
What else:
* I might do the Save/Load system later even though all i want to keep in mind is the current level that a save happens and maybe the life count (Something i already had issues with in the past).
* The “intro” cutscene before the first level also needs actual images, so maybe an update can be focused on new art.
Get Project Nortubel (Still WIP)
Project Nortubel (Still WIP)
A 2D "escort mission" based game in Godot
Status | In development |
Author | EyeBall Tank |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Godot, Singleplayer |
More posts
- 19/Nov/2024 Another small update2 days ago
- 7/Nov/24 update14 days ago
- 30/10/24 update22 days ago
- 20/10/24 Nortubel part 8/Untotern32 days ago
- 9/9/24 Nortubel part 7/Herrko73 days ago
- 10/Aug/2024 Part 6/LahiurnAug 10, 2024
- 1/Jul/2024 Nortubel part 5/BrinkaedeaJul 01, 2024
- 01/May/24. Nort part 4/GreklovickMay 01, 2024
- 07/Apr/2024 Some tweaks and 2 guestsApr 07, 2024
- 10/Feb/2024: Nort part 3 and Massag-CoavFeb 10, 2024
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