19/Oct/2023 Welcome to Hirdrih
New world: Hirdrih.
When you finish the 9th level, it takes you to a cutscene and then new levels based on this new world.
(You can use the password “l3300n” to get there).
It’s a tech/robotic themed world and there’s a lot of stuff in it that I won’t list in this post.
* Added an early iteration of “lore books”. You can find the first example in the second tutorial level above the red key door.
* Similar object is a variation of the info books that instead shows art and you can find it in the fourth level where you’ll find a globe.
* New NPC type: “Conversations” where 2 characters are interacting with each other and you can hear them talking but it’s a basic feature (I added these throughout the 6 levels after the tutorial ones; Basically, you can find them through the ones under the passwords: c4rr13, k4tr1n, m3lv1n, osc4r0, p33tt3 and ang3l4).
* Tried to fix an issue where things spawned into a level would carry into the next scene like projectiles such as the Soccer Ball or Spitter Fish’s projectile.
* New hazard/effect: “Poison”, something that slowly drains the characters’ health without activating their hurt frames.
* New enemy: Hirdrih servants, a penguin/seahorse mashup that acts as a turret shooting asterisks
* Another: “Hirdrio” which bounces off surfaces.
* Prefab: Computer windows that you can close with your melee attack
* Behind the scenes: Added alt sprites for level items/objects based on different worlds so it’s not just Hirdrih that gets its versions of pushable vases or keys.
Depending on how big the game gets, I may stop updating the HTML version and work on the EXE version (Full game still available on Github of course).
But as I work on this game, I would work on stuff for different levels, so it'd be useless if it meant the HTML version still had content from later but unaccessable levels.
Anyway, feel free to spread news about my game or something because I still won’t make a Twitter account and astroturfing in some other places isn’t working.
(Maybe I should focus more on work).
Also, a game called Dreams of Joy Departed by Horbror features a Nortubel reference.
I’ve yet to play that myself but I should.
(And I still got that MetaDoom map).
Also, my game was previously on /agdg/’s demo day 52 and now it’s also on /v/3 this year.
Files
Get Project Nortubel (Still WIP)
Project Nortubel (Still WIP)
A 2D "escort mission" based game in Godot
Status | In development |
Author | EyeBall Tank |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Godot, Singleplayer |
More posts
- 19/Nov/2024 Another small update2 days ago
- 7/Nov/24 update13 days ago
- 30/10/24 update22 days ago
- 20/10/24 Nortubel part 8/Untotern32 days ago
- 9/9/24 Nortubel part 7/Herrko73 days ago
- 10/Aug/2024 Part 6/LahiurnAug 10, 2024
- 1/Jul/2024 Nortubel part 5/BrinkaedeaJul 01, 2024
- 01/May/24. Nort part 4/GreklovickMay 01, 2024
- 07/Apr/2024 Some tweaks and 2 guestsApr 07, 2024
- 10/Feb/2024: Nort part 3 and Massag-CoavFeb 10, 2024
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